This is a prototype I made for one of my classes. It was made in Unity and was given the prompt of using a jumping system that I coded myself and two main mechanics chosen from a given list. The mechanics I chose were collecting items and a health bar. Since I used the collecting items mechanic in a previous project, I decided to try my hand at learning how to animate the character. The objective was to design and code a simple introductory level prototype based off of the mechanics in a weeks time.